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  • 04:01, 4 March 2026 MathewHugh97 talk contribs created page What Halo Infinite Can Learn From Destiny 2 What It Shouldn t (Created page with "<br>Destiny campaigns have always been mind-numbing thanks to heavy-handed writing and mission design that overly relies on mundane busywork. The stories nearly always end up being vague, open-ended and unsatisfying. Forsaken changed that by making the story more personal and finding new and engaging ways to push that narrative forward. Shadowkeep, on the other hand, is content with regressing all that hard work. Aside from strong opening and closing missions, Shadowkeep...")