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		<title>CoreyV3117 at 17:33, 3 March 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:33, 3 March 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For example&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Runic Turf would go &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blue to gray during the first two phases, &lt;/del&gt;and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cracks begin &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;glow red during &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nightmare Phase. Likewise, ambient noises grow progressively louder from phase &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;phase, reaching a crescendo during the Nightmare Phase, before growing softer again during the Dawn Ph&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;topic &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avoiding &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nightmare Lights and Fissures&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/del&gt;way of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effectively doing so is by looking at &lt;/del&gt;the in&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-game map&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Nightmare Lights will appear on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so players can use this to help them while navigating through ruins and ca&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upon the release of the waterlogged update&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Klei &lt;/del&gt;also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released a list &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;official patch notes detailing all the changes that would be made &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game in detail&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At the end &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this list (just past the section where new skins were discussed) was &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brief explanation &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;future planned content, &quot;including something big&quot; in October and a new character named Wanda in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first half &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Septem&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another indirect buff made to &lt;/del&gt;Webber &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the waterlogged update &lt;/del&gt;is that the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crab King fight can be completed much more easily due to the addition of Sea Striders&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prior to waterlogged&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Webber did not overly have the ability &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;capitalize on his ability &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;befriend spiders, as space on a boat is fairly limited and  [https://Hanhsi.com/ Fps Games tournaments] should be reserved for resources necessary &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surv&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And if your character &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;getting peckish for something other than &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ocean Fish you can reel &lt;/del&gt;in , the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sea Striders hanging around will drop Monster Meat&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;catch a Grass Gator then a Leafy Meat could mean some nutritious Beefy Greens cooked up in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crock Pot&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;If there are multiple mandrakes, &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may want to &lt;/del&gt;make some &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of their spare ones into a hearty soup that recovers 150 &lt;/del&gt;hunger points and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100 HP. Since the main ingredient is so &lt;/del&gt;rare, players should &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only use this soup in an emergency &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make the most of its exceptional qualit&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_Updated October 28, 2021 by Rosa Baumgartl: With so many updates and developments in the Don&#039;t Starve Together story, it&#039;s important to keep this guide up to date. &lt;/del&gt;A &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new characters and secrets uncovered &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increased &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;size of the Constant dramatically&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which means team tactics need to adjust accordingly&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To make sure we provide &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best strats to survive as a team, we&#039;ve added a couple &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra points to bear in mind&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;freshened up details that have changed recently&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bullet points &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more recent images should help when skimming the article&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so you can get back to not starving with your friends quicke&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Magiluminescence Amulet may be the perfect item to take spelunking and into the Ruins as not only does it emit light and &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20 &lt;/del&gt;percent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speed boost&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it also provides two Sanity gain per minute&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leaves your hand and head slots free&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of the main reasons players would want to explore ruins &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the first place &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to mine Ancient Statues for Nightmare Fuel. They&#039;ll need this to craft several magical items within &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like the Thulecite Medallion mentioned earl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the most useful items in the game is the Crock Pot which allows players to turn food into meals that can restore hunger points, HP, or Sanity. Meals are often much more powerful than their individual ingredients and also take much longer to expire, making it possible to always save them for a rainy day if nee&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As it&#039;s magical and made of Thulecite it means a trip to the Ruins whenever you need to make one. Stand next to a fully working Pseudoscience Machine with three Living Logs, four Thulecite, and four Nightmare Fuel to make your own. Alternatively, it&#039;s possible to find a slightly used Club in a Large Ornate Chest, dropped by the Ancient Guardian .&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;The Speedy Balloon grants the one wielding it &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30 percent Speed boost until it deflates . As the magical helium breath leaves this Balloon the hole in the middle shrinks&lt;/del&gt;, and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Speed boost drops &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20 percent &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then 10 percent&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After a quarter of a day cycle&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wes&#039;s boost is lost&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but he can always blow up more to give to fellow teammates&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is a great early game multiplayer strategy .&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sea Striders are another creature addition that is unique to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;waterlogged biome and serves as a source of immediate danger in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;area&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Picking a fig from a dangling vine&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ramming into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Great Tree Trunk&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or simply being around (and not Webber) at dusk &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enough &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;draw the ire of these seaworthy arachn&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another way players can raise their chances &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surviving the Nightmare Cycle &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by equipping &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bush Hat or Snurtle Shell. Both items &lt;/del&gt;can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used to hide from shadow creatures during &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nightmare Phase of the Nightmare Cycle, making them a solid last resort item for players caught inside a ruin or c&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Let&#039;s face &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- Wes is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bit of a wimp. He doesn&#039;t hit hard&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he takes more damage than other survivors and he hurts himself &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popping his own balloons. Wes &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;introduced for experienced players to have a bit more &lt;/del&gt;of a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;challenge when surviving the daily dangers in the Constant&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He enters with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pile O&#039; Balloons which he can inflate at &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cost of five Sanity&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are five types of Balloon craftable in his Balloonomancy Tab.&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since her dietary restriction prevents her from eating ice cream&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there aren&#039;t many foods Wigfrid can eat to restore her lost sanity. Jelly salad is made &lt;/ins&gt;from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leafy meat and honey &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only sanity-boosting foods Wigfrid will consume. This food can also be useful for other characters as well if they are struggling &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;necessary dairy products required &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make ice cr&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This game is full of unique and exciting mobs. These creatures can be passive, hostile, or neutral towards &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player. In a randomly generated world, there&#039;s no telling what variety &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mobs the player will encounter. Some creatures are beneficial to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while others are terrifying to encounter. But either &lt;/ins&gt;way&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, the mobs in Don&#039;t Starve bring the world to l&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wolfgang is scared &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dark, and &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it loses extra Sanity, as well as when he&#039;s around monsters&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you can manage to stay close to full most of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wolfgang is an astonishingly powerful charac&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not only has this great game received official updates and DLC&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but Don&#039;t Starve Together has &lt;/ins&gt;also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;been given mod support, and players can introduce new elements themselves for untold quantities of helpful devices and other kinds &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;novel additions &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already awesome gameplay&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The best mods for Don&#039;t Starve Together do a great job &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adding &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ton &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replay value to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title while taking care &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any nitpicks players may have with the overall experie&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The pigs are generally quite friendly creatures ( unless the player is &lt;/ins&gt;Webber&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, who the pigs will attack on sight ) that live peacefully &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their cozy huts. Pigs can even wear various headgear, making them look rather dashing at times (for a pig). A great benefit of having pigs around &lt;/ins&gt;is that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they will increase &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player&#039;s sanity&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is helpful &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bribe them with meat &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get them &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stick aro&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Klei Entertainment’s survival game Don’t Starve , released in 2013, features a sanity meter. This meter &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;constantly depleted as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;isolated protagonist spends time alone &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the dark or the rain, or consumes raw or rotten food. When it reaches low enough levels&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main character starts to hallucinate, experiencing disturbing visions&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;manifest as whispering sounds, distortions to the game’s musical jingles, or even monsters lurking at the edge of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;screen&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the character’s mental health further deteriorates, these imagined creatures become corporeal and are able to attack the pla&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each meal &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/ins&gt;make &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in their Crock Pot has its own effects. While &lt;/ins&gt;some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foods will simply restore &lt;/ins&gt;hunger points&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, others can restore health &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even sanity. In order to prevent wasting food, especially when it comes &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;valuable recipes that use &lt;/ins&gt;rare &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ingredients&lt;/ins&gt;, players should &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;schedule their meals &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maximize stat recov&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;particularly ingenious application &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this mechanic &lt;/ins&gt;has the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s cute and abundant rabbits – which, like in other survival [https://hanhsi.com Fps Games Online Guide] &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are normally farmed for food – transform into fearful beings&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These can in turn be harvested for resources that aid &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;construction &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;improbable&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;paranormal items &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;structures&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sense that the protagonist is being driven slowly and inexorably insane, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that nothing they are doing or experiencing is even real&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is potent and immers&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player&#039;s sanity goes down below 40 &lt;/ins&gt;percent, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rabbits transform into beardlings. These hairy, unsettling creatures act like ordinary rabbits &lt;/ins&gt;but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now drop monster meat, nightmare fuel&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beard hair. They&#039;re still cute, though..&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ri&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Fallounder is another fish that&#039;s not technically a fish, but rather a plant, as it drops Leafy Meat when killed. As its name suggests, it can only be found &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Autumn and &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;common in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swell Ocean biome&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characterized by its dark green wat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the most useful items in the game is the Crock Pot which allows players to turn food into meals that can restore hunger points, HP, or Sanity. Meals are often much more powerful than their individual ingredients and also take much longer to expire, making it possible to always save them for a rainy day if nee&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Darkest Dungeon is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roguelike RPG&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developed &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;published by Red Hook Studios in 2016 for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PC before being ported &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consoles &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;iOS soon after&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It received positive reviews&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;praised for its gothic setting and oppressive atmosphere&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;distinctive artwork&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and punishing gameplay l&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hunger and health will be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player&#039;s first priorities when they first start Don&#039;t Starve. These stats tick down &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fastest but are also regained quite easily&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanity&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other hand&lt;/ins&gt;, is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much harder &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regain and if players go too insane they will quickly be beset by Shadow Creatu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the Hook, Line &amp;amp; Inker update, the fishing mechanic &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Don&#039;t Starve Together was overhauled to include Ocean Fish. No longer &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there just &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plain Fish and a slimy Eel, but 18 fancy new Fish that &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;caught using &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sea Fishing &amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a result, &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;added &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pulsating visual effect to the screen at lower sanity levels&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accompanied &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a nauseating sound effect that &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;created by cracking eggshells in front &lt;/ins&gt;of a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;microphone&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players now not only had &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clear indicator that they needed to address the issue, but &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strong motivation to do so&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the visual &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;audio horror proving so stressful that they had to be scaled back to avoid making gamers feel physically unw&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CoreyV3117</name></author>
	</entry>
	<entry>
		<id>https://bioremediate.net/index.php?title=Don_t_Starve:_10_Best_Crock_Pot_Recipes&amp;diff=2351&amp;oldid=prev</id>
		<title>HyeMobley42949 at 16:51, 3 March 2026</title>
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		<updated>2026-03-03T16:51:09Z</updated>

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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most common Ocean fish&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Needlenosed Squirt &lt;/del&gt;can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seen &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small shoals &lt;/del&gt;in a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Coastal &lt;/del&gt;Ocean. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attracted using any food Bait &lt;/del&gt;and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appropriate Spoon Lure&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;depending on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;day. When killed, it drops a Fish Mor&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All hope isn&lt;/del&gt;&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lost when one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these towering mobs spawn&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players have &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chance &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;calming them down if they plant pine cones nearby&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In addition&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a non-aggressive treeguard &lt;/del&gt;can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beneficial &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player&lt;/del&gt;. They &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will attack other hostile mobs&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so it &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be a good idea to keep a treeguard nearby&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Just make sure to avoid chopping down any &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trees in &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prese&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As it&#039;s magical and made of Thulecite it means a trip to the Ruins whenever you need to make one. Stand next to a fully working Pseudoscience Machine with three Living Logs, four Thulecite, and four Nightmare Fuel to make your own. Alternatively, it&#039;s possible to find a slightly used Club in a Large Ornate Chest, dropped by the Ancient Guardian .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Out in Don&#039;t Starve&#039;s open ocean, danger is around every corner (or wave), often in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;form of Cookie Cutters, Sea Stacks, or &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;random Malbatross spawn&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But occasionally a player might get lucky &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swell or Rough seas &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;come across a swampy paradise.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It is possible &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have a tallbird as a friendly pet&lt;/del&gt;. After a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stolen tallbird egg hatches, &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smallbird will spawn. It is very demanding&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;requiring 20 hunger points per day. The smallbird will stay by the player&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;side and defend them from foes. Unfortunately&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;once fully grown&lt;/del&gt;, a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tallbird will become hostile to the player&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It is quite a hurtful betrayal for any adoptive parent to experie&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;The Long Dark tasks you as a solo player to survive the frozen wilderness tundra after a geomagnetic disaster keeps you stranded. You start with nothing and death comes swiftly and often. Interestingly though, The Long Dark seeks to create a more meditative and thoughtful approach to exploration and survival .&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sea Striders are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very protective of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mossy Vines &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will board any ship that dares harvest their Figs, or rams their tree. They do the same 20 damage &lt;/del&gt;as a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;land dwelling Spider but with double &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Health&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Similarly&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they come down from their nests in Dusk to fish &lt;/del&gt;and to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eat any Meat lying around. Kill enough and you can use &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Silk to make even more Sails. And Webber can make their unique Snickerdoodle once befriended.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Fallounder &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another fish that&#039;s not technically a fish, but rather a plant, as it drops Leafy Meat when killed&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As its name suggests, it &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;found in Autumn and is common in the Swell Ocean biome, characterized by its dark green wat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Being able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get to your Endothermic Firepit before you burn up in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heat, or reach &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;light of some Fireflies before Charlie ends your playthrough&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;means collecting items that provide you with enough mobility to do it quickly. Here are all five available in Don&#039;t Starve Together.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Magiluminescence Amulet may be the perfect &lt;/del&gt;item &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to take spelunking and into the Ruins as not only does it emit light and &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20 percent speed boost, but it also provides two Sanity gain per minute, and leaves your hand and head slots free.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Let&#039;s face it - Wes is a bit of a wimp. He doesn&#039;t hit hard, he takes more damage than other survivors and he hurts himself by popping his own balloons. Wes was introduced for experienced players to have a bit more of a challenge when surviving the daily dangers in the Constant. He enters with a Pile O&#039; Balloons which he can inflate at a cost of five Sanity, and there are five types of Balloon craftable in his Balloonomancy Tab.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The catch is, to make one in the first place you need to be standing next to a Pseudoscience Machine, and they cannot be prototyped. Once you&#039;ve got ahold of a Magiluminescence amulet you shouldn&#039;t need to make another, so long as it&#039;s refuelled with Nightmare Fuel . If it drops to zero durability it will disappear, so keep an eye on it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grounded is essentially the movie Honey, I Shrunk the Kids in game form. The game tasks you as a hapless group of kids to survive in the scariest place of all: the backyard. Replete with creepy crawlies in all shapes and sizes, Grounded features a truly unique world to explore and survive in.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Thulecite Club is another great combination item, this time bringing together speed and pain. The Thulecite Club is a great weapon on its own, dishing out nearly 60 damage and summoning baby Shadow Tentacles to add another 34 damage to anything dumb enough to stick around. If the mobs you find yourself beating up do have the sense to run, this weapon will help you keep up with its 10 percent extra movement speed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This game simply drops you into the thick of it, starting with nothing. You must explore and encounter dangerous creatures , all the while, finding supplies to craft items in order to live a bit longer. There is a multiplayer version in the form of Don&#039;t Starve Together , as well.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bacon and eggs can be made from any meats and up to two eggs. This food restores 75 hunger points and 20 HP. Furthermore,  [https://Hanhsi.com/ FPS games DLC] this dish can be stored for up to 20 days without going rotten. In order to have enough eggs for this meal players will need to build a base with a birdc&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For example, Runic Turf would go from blue to gray during the first two phases, and the cracks begin to glow red during the Nightmare Phase. Likewise, ambient noises grow progressively louder from phase to phase, reaching a crescendo during the Nightmare Phase, before growing softer again during the Dawn Ph&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On the topic &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avoiding &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nightmare Lights and Fissures&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one way of effectively doing so is by looking at the in-game map. The Nightmare Lights will appear on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map, so players &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use this to help them while navigating through ruins and ca&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Upon the release of the waterlogged update, Klei also released a list of official patch notes detailing all the changes that would &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made to the game &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;detail. At the end of this list (just past the section where new skins were discussed) was a brief explanation of future planned content, &quot;including something big&quot; in October and a new character named Wanda in the first half of Septem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another indirect buff made to Webber players &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the waterlogged update is that the Crab King fight can be completed much more easily due to the addition of Sea Striders. Prior to waterlogged, Webber did not overly have the ability to capitalize on his ability to befriend spiders, as space on &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boat is fairly limited and  [https://Hanhsi.com/ Fps Games tournaments] should be reserved for resources necessary to surv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;And if your character is getting peckish for something other than the &lt;/ins&gt;Ocean &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fish you can reel in , the Sea Striders hanging around will drop Monster Meat. If you can catch a Grass Gator then a Leafy Meat could mean some nutritious Beefy Greens cooked up in the Crock Pot&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If there &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiple mandrakes, players may want to make some of their spare ones into a hearty soup that recovers 150 hunger points &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up to 100 HP. Since &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main ingredient is so rare&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players should only use this soup in an emergency to make &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its exceptional qualit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_Updated October 28, 2021 by Rosa Baumgartl: With so many updates and developments in the Don&lt;/ins&gt;&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Starve Together story, it&#039;s important to keep this guide up to date. A number of new characters and secrets uncovered has increased the size &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Constant dramatically, which means team tactics need to adjust accordingly&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To make sure we provide the best strats to survive as a team, we&#039;ve added &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;couple &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra points to bear in mind, and freshened up details that have changed recently&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The bullet points and more recent images should help when skimming the article&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so you &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get back to not starving with your friends quicke&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Magiluminescence Amulet may &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the perfect item &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take spelunking and into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ruins as not only does it emit light and a 20 percent speed boost, but it also provides two Sanity gain per minute, and leaves your hand and head slots free.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the main reasons players would want to explore ruins in the first place is to mine Ancient Statues for Nightmare Fuel&lt;/ins&gt;. They&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;ll need this to craft several magical items within the game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like the Thulecite Medallion mentioned earl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the most useful items in the game is the Crock Pot which allows players to turn food into meals that &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;restore hunger points, HP, or Sanity&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meals are often much &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;powerful than &lt;/ins&gt;their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;individual ingredients and also take much longer to expire, making it possible to always save them for a rainy day if nee&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As it&#039;s magical and made of Thulecite it means a trip to the Ruins whenever you need to make one. Stand next to a fully working Pseudoscience Machine with three Living Logs, four Thulecite, and four Nightmare Fuel to make your own. Alternatively, it&#039;s possible to find a slightly used Club in a Large Ornate Chest, dropped by the Ancient Guardian .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Speedy Balloon grants &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one wielding it &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30 percent Speed boost until it deflates &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the magical helium breath leaves this Balloon the hole &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the middle shrinks, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Speed boost drops &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20 percent and then 10 percent&lt;/ins&gt;. After a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quarter of &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;day cycle&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wes&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boost is lost&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but he can always blow up more to give to fellow teammates&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great early game multiplayer strategy &lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sea Striders are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another creature addition that is unique to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;waterlogged biome &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;serves &lt;/ins&gt;as a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;source of immediate danger in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;area&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Picking a fig from a dangling vine&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ramming into the Great Tree Trunk, or simply being around (&lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not Webber) at dusk is enough &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;draw &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ire of these seaworthy arachn&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another way players can raise their chances of surviving the Nightmare Cycle &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by equipping the Bush Hat or Snurtle Shell&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both items &lt;/ins&gt;can be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hide from shadow creatures during &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nightmare Phase of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nightmare Cycle&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making them a solid last resort &lt;/ins&gt;item &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for players caught inside &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ruin or c&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Let&#039;s face it - Wes is a bit of a wimp. He doesn&#039;t hit hard, he takes more damage than other survivors and he hurts himself by popping his own balloons. Wes was introduced for experienced players to have a bit more of a challenge when surviving the daily dangers in the Constant. He enters with a Pile O&#039; Balloons which he can inflate at a cost of five Sanity, and there are five types of Balloon craftable in his Balloonomancy Tab.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HyeMobley42949</name></author>
	</entry>
	<entry>
		<id>https://bioremediate.net/index.php?title=Don_t_Starve:_10_Best_Crock_Pot_Recipes&amp;diff=2115&amp;oldid=prev</id>
		<title>PrestonIngle0: Created page with &quot;&lt;br&gt;One of the most common Ocean fish, the Needlenosed Squirt can be seen in small shoals in a Coastal Ocean. They are attracted using any food Bait and the appropriate Spoon Lure, depending on the time of day. When killed, it drops a Fish Mor&lt;br&gt;&lt;br&gt; &lt;br&gt;All hope isn&#039;t lost when one of these towering mobs spawn. Players have a chance of calming them down if they plant pine cones nearby. In addition, a non-aggressive treeguard can be beneficial to the player. They will a...&quot;</title>
		<link rel="alternate" type="text/html" href="https://bioremediate.net/index.php?title=Don_t_Starve:_10_Best_Crock_Pot_Recipes&amp;diff=2115&amp;oldid=prev"/>
		<updated>2026-03-03T16:34:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;One of the most common Ocean fish, the Needlenosed Squirt can be seen in small shoals in a Coastal Ocean. They are attracted using any food Bait and the appropriate Spoon Lure, depending on the time of day. When killed, it drops a Fish Mor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All hope isn&amp;#039;t lost when one of these towering mobs spawn. Players have a chance of calming them down if they plant pine cones nearby. In addition, a non-aggressive treeguard can be beneficial to the player. They will a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;One of the most common Ocean fish, the Needlenosed Squirt can be seen in small shoals in a Coastal Ocean. They are attracted using any food Bait and the appropriate Spoon Lure, depending on the time of day. When killed, it drops a Fish Mor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All hope isn&amp;#039;t lost when one of these towering mobs spawn. Players have a chance of calming them down if they plant pine cones nearby. In addition, a non-aggressive treeguard can be beneficial to the player. They will attack other hostile mobs, so it can be a good idea to keep a treeguard nearby. Just make sure to avoid chopping down any more trees in their prese&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As it&amp;#039;s magical and made of Thulecite it means a trip to the Ruins whenever you need to make one. Stand next to a fully working Pseudoscience Machine with three Living Logs, four Thulecite, and four Nightmare Fuel to make your own. Alternatively, it&amp;#039;s possible to find a slightly used Club in a Large Ornate Chest, dropped by the Ancient Guardian .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Out in Don&amp;#039;t Starve&amp;#039;s open ocean, danger is around every corner (or wave), often in the form of Cookie Cutters, Sea Stacks, or a random Malbatross spawn. But occasionally a player might get lucky in Swell or Rough seas and come across a swampy paradise.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It is possible to have a tallbird as a friendly pet. After a stolen tallbird egg hatches, a smallbird will spawn. It is very demanding, requiring 20 hunger points per day. The smallbird will stay by the player&amp;#039;s side and defend them from foes. Unfortunately, once fully grown, a tallbird will become hostile to the player. It is quite a hurtful betrayal for any adoptive parent to experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Long Dark tasks you as a solo player to survive the frozen wilderness tundra after a geomagnetic disaster keeps you stranded. You start with nothing and death comes swiftly and often. Interestingly though, The Long Dark seeks to create a more meditative and thoughtful approach to exploration and survival .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sea Striders are very protective of the Mossy Vines and will board any ship that dares harvest their Figs, or rams their tree. They do the same 20 damage as a land dwelling Spider but with double the Health. Similarly, they come down from their nests in Dusk to fish and to eat any Meat lying around. Kill enough and you can use the Silk to make even more Sails. And Webber can make their unique Snickerdoodle once befriended.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Fallounder is another fish that&amp;#039;s not technically a fish, but rather a plant, as it drops Leafy Meat when killed. As its name suggests, it can only be found in Autumn and is common in the Swell Ocean biome, characterized by its dark green wat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Being able to get to your Endothermic Firepit before you burn up in the heat, or reach the light of some Fireflies before Charlie ends your playthrough, means collecting items that provide you with enough mobility to do it quickly. Here are all five available in Don&amp;#039;t Starve Together.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Magiluminescence Amulet may be the perfect item to take spelunking and into the Ruins as not only does it emit light and a 20 percent speed boost, but it also provides two Sanity gain per minute, and leaves your hand and head slots free.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Let&amp;#039;s face it - Wes is a bit of a wimp. He doesn&amp;#039;t hit hard, he takes more damage than other survivors and he hurts himself by popping his own balloons. Wes was introduced for experienced players to have a bit more of a challenge when surviving the daily dangers in the Constant. He enters with a Pile O&amp;#039; Balloons which he can inflate at a cost of five Sanity, and there are five types of Balloon craftable in his Balloonomancy Tab.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The catch is, to make one in the first place you need to be standing next to a Pseudoscience Machine, and they cannot be prototyped. Once you&amp;#039;ve got ahold of a Magiluminescence amulet you shouldn&amp;#039;t need to make another, so long as it&amp;#039;s refuelled with Nightmare Fuel . If it drops to zero durability it will disappear, so keep an eye on it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grounded is essentially the movie Honey, I Shrunk the Kids in game form. The game tasks you as a hapless group of kids to survive in the scariest place of all: the backyard. Replete with creepy crawlies in all shapes and sizes, Grounded features a truly unique world to explore and survive in.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Thulecite Club is another great combination item, this time bringing together speed and pain. The Thulecite Club is a great weapon on its own, dishing out nearly 60 damage and summoning baby Shadow Tentacles to add another 34 damage to anything dumb enough to stick around. If the mobs you find yourself beating up do have the sense to run, this weapon will help you keep up with its 10 percent extra movement speed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This game simply drops you into the thick of it, starting with nothing. You must explore and encounter dangerous creatures , all the while, finding supplies to craft items in order to live a bit longer. There is a multiplayer version in the form of Don&amp;#039;t Starve Together , as well.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bacon and eggs can be made from any meats and up to two eggs. This food restores 75 hunger points and 20 HP. Furthermore,  [https://Hanhsi.com/ FPS games DLC] this dish can be stored for up to 20 days without going rotten. In order to have enough eggs for this meal players will need to build a base with a birdc&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>PrestonIngle0</name></author>
	</entry>
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