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	<updated>2026-04-16T04:55:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bioremediate.net/index.php?title=How_To_Get_Every_Smart_Weapon_In_Cyberpunk_2077&amp;diff=3312</id>
		<title>How To Get Every Smart Weapon In Cyberpunk 2077</title>
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		<updated>2026-03-03T18:13:48Z</updated>

		<summary type="html">&lt;p&gt;Tanja69118354019: &lt;/p&gt;
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&lt;div&gt;The only way I was able to play Disjunction was through stealth alone, and sadly, it&#039;s not that satisfying. Holding shift makes your character sneak around and makes enemies&#039; cones of vision visible. Avoiding them is simple as long as you stick to shadows, where those cones of vision are shortened. Actually beating enemies like this is excruciatingly repetitive though. While the game wants you to sneak up behind an enemy for extra sneak attack damage, you can come at them from any angle. The first time you hit an enemy, they&#039;re stunlocked for long enough for you to down them. For me, the entire game was just getting up to enemies and knocking them around until they fell unconscious. For the first couple of hours, it wasn&#039;t that bad, but as I reached hour six of Disjunction , I was eagerly awaiting its end&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To get to the next Hidden Gem easily, start from the shipping containers, but make an immediate about-face and head towards the road. Cross the road and then slip between a concrete support for the bridge overpass on the player&#039;s left, and a building on the player&#039;s right. Keep heading straight until a right turn is available. Make that right and find a number of vending machines standing before a wall with barbed wire at the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While they are fun and relatively kind to those who don&#039;t cause them trouble, they just don&#039;t hold the kind of power many would have liked to see. Nevertheless, their devotion and numbers make them tough to mess w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With a series of brilliant scripts brought to life by a memorable cast, Electric Dreams looked to portray some of Dick&#039;s largest moral questions on the small screen. Visuals aside, the themes of the show perfectly encapsulate what the genre is all about: what is the role of the human when societal development has seemingly surpassed t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; How to Get Skippy: Found by a body in an alley at Vista del Rey, Heywood. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Who doesn&#039;t love Skippy? This AI-Pistol is fun to be around, especially with his love of music. Skippy provides an interesting weapon to players due to how it&#039;s a Smart Link pistol that uses two modes: Puppy Loving Pacifist (limb shots) or Stone Cold Killer (headshots). A gun that will only shoot specific areas is great, but the fact that players are locked into the opposite choice after around 100 kills makes it a lacking gun, especially after returning it to Reg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That disconnect between what was being said and what was happening on screen made it impossibly difficult to feel empathetic towards any of the game&#039;s characters. While they&#039;re are well written and at some points interesting, I was disconnected from them for the most part. Instead, they became foils of their playsty&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That rule even applies to Joe, who is geared towards combat. Each character in the game sports a main weapon and three special abilities. Joe comes equipped with a shotgun, a combat stim that makes him take less damage, a force grenade, and a charge attack that stuns enemies. In theory, he&#039;s great for clearing out rooms of enemies and tanking damage. But if you try that on any level, he&#039;ll get torn to shreds just like the other two charact&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;[https://Testifix.com/ cyberpunk 2077 missions] 2077 features a total of 25 Iconic Pistols that players can find and test against the gangs of Night City. Every Iconic Pistol in Cyberpunk 2077 is worthy of its own discovery to be mounted to V’s stash wall, and players will need to know where to find them and if they’re even worth the trou&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; How to Get Plan B: Found in the Municipal Landfill after Act One on Dexter DeShawn&#039;s corpse. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dexter DeShawn&#039;s very own pistol that was used to shoot V can later be claimed by V, and Plan B certainly shouldn&#039;t be a Plan B, but a Plan Z. It&#039;s not a good pistol in terms of damage output and speed, and the fact that players literally lose eurodollars just by using it shows that this can be left in the quiet life and not the blaze of gl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The feel of the galaxy far far away is something that has continued to define the franchise. While the designs of this fictional world contained some goofs and mistakes , the hand made nature of everything made it feel authentic. This place had been genuinely lived in; it&#039;s a huge contrast to the shiny surfaces and squeaky clean design usually seen in sci&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Through the barriers, players should see some graffiti on the wall. Head towards this graffiti and then turn left. Keep the wall on the right and head forward until past the wall. To the player&#039;s right are what looks like some air conditioning units and vents. Jump over the vents and utility walls and find several dead bodies along with the next Hidden &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Akira is another giant of the cyberpunk and anime world. Thanks to its popularity it is also facing the possibility of a live-action remake , which is currently being developed by Taika Waititi. The reason for this is clear; Akira still carries the same cultural impact as it did when it was relea&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s a shame too because the game apparently has different endings depending on your approach to missions. If you kill enemies, dialogue from NPCs would change to reflect your actions. I don&#039;t know if I&#039;ll ever find out though, as I was unable to actually finish Disjunction . An update for the game rendered it unplayable just before I hit its conclusion. The devs have said they have a day one patch on the way, but I can&#039;t confirm if that fixes the issue. Here&#039;s hop&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tanja69118354019</name></author>
	</entry>
	<entry>
		<id>https://bioremediate.net/index.php?title=User:Tanja69118354019&amp;diff=3309</id>
		<title>User:Tanja69118354019</title>
		<link rel="alternate" type="text/html" href="https://bioremediate.net/index.php?title=User:Tanja69118354019&amp;diff=3309"/>
		<updated>2026-03-03T18:13:42Z</updated>

		<summary type="html">&lt;p&gt;Tanja69118354019: Created page with &amp;quot;Not much to say about me really.&amp;lt;br&amp;gt;Enjoying to be a member of this site.&amp;lt;br&amp;gt;I just hope I&amp;#039;m useful in some way .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my blog - [https://Testifix.com/ cyberpunk 2077 missions]&amp;quot;&lt;/p&gt;
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&lt;div&gt;Not much to say about me really.&amp;lt;br&amp;gt;Enjoying to be a member of this site.&amp;lt;br&amp;gt;I just hope I&#039;m useful in some way .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my blog - [https://Testifix.com/ cyberpunk 2077 missions]&lt;/div&gt;</summary>
		<author><name>Tanja69118354019</name></author>
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