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	<id>https://bioremediate.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SusieAbrams7429</id>
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	<updated>2026-04-16T06:41:24Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://bioremediate.net/index.php?title=Nintendo_Reportedly_Had_A_Zelda_Mobile_Game_In_The_Works_But_What_Happened&amp;diff=2633</id>
		<title>Nintendo Reportedly Had A Zelda Mobile Game In The Works But What Happened</title>
		<link rel="alternate" type="text/html" href="https://bioremediate.net/index.php?title=Nintendo_Reportedly_Had_A_Zelda_Mobile_Game_In_The_Works_But_What_Happened&amp;diff=2633"/>
		<updated>2026-03-03T17:17:15Z</updated>

		<summary type="html">&lt;p&gt;SusieAbrams7429: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;But in fairness not just with Sony - with everybody. We need everybody to be on board and understand - Nintendo, Microsoft - this is how we&#039;re proceeding. I don&#039;t want anybody to think I&#039;m trying to single Sony out because I&#039;m not.These conversations we have, we have with everybody, including Apple and Goog&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;SoulWorker occupies a unique niche of the MMO market and has done well in establishing a fanbase and keeping them happy with meaningful updates. That&#039;s a solid pedigree for SoulWorker: Anime Legends to lean on, and should make it worth a look when it arrives on mobile platforms later this month, free for iOS and Android devices. Gameforge and Aprogen Games also already plan to provide post-launch content , so SoulWorker: Anime Legends will be supported out of the gate as it attempts to bring anime MMO action to mob&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s the end of the year, and it&#039;s time for rankings and awards. The latest issue of Weekly Famitsu prompted a hundred Japanese developers and industry personalities to rank their favorite games of 2017, and here you can find a translation of the full top 100. Yeah, that&#039;s a lot of titles to transl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, EA has partnered up with Chinese developers on multiple other occasions to roll out mobile versions of its flagship titles, including FIFA Online 4 and Need for Speed Online . Both of those were made in a partnership with the Chinese conglomerate Tencent, which itself owns Riot Games, and Tencent is also responsible for the massively successful mobile title [https://achmavisb.com/ Arena Of Valor Meta] of Valor . The conglomerate is currently partnered up with Activision for Call of Duty Mobile , so clearly, Tencent is an old hat at this kind of thing. Whether or not EA&#039;s Apex Legends partner is Tencent once again remains to be seen as EA divulges more information going forw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In its Q3 earnings call (the same call during which EA talked about the power of next-gen consoles ), EA revealed that the mobile game isn&#039;t being developed in-house; instead, EA partnered up with a Chinese company to both develop Apex Legends mobile for a global release and distribute it in China. According to EA CFO Blake Jorgensen, &amp;quot;Rolling mobile out in China, you need to have a partner, and we’re—as we’ve said in the prepared remarks today—we’re working with a partner there, and we’re very excited about the opportunity. That partner is also helping us develop a mobile Apex for the globe—more to come on that in terms of timing.&amp;quot; EA&#039;s Chinese partner wasn&#039;t actually named in the call and considering it&#039;s fairly early in the partnership, that&#039;s likely the reason that EA doesn&#039;t have a release date for the game yet--although there is a release wind&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;DualShockers will be sure to keep you updated on the status of the PS4 version of The Elder Scrolls: Legends . The game is currently available on iOS, Android, and PC, and is coming to (hopefully) PS4, Xbox One, and Nintendo Switch later in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Legend of Zelda: Link&#039;s Awakening , originally released on the GameBoy, was recently rebooted for the Nintendo Switch. Though not the Spirit Tracks title they&#039;d recently laid claim to, __ Nintendo could&#039;ve possibly decided to refocus their efforts into a Zelda project they deemed more enterprising at the time. Both games share a similar style of gameplay, but with nostalgia being all the rage, a Link&#039;s Awakening remake probably proved to be more profitable. However, it seems unlikely Nintendo would&#039;ve scrapped the mobile project altoget&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;This is a really good question. I imagine the answer is fairly dire but I don&#039;t want to jump to conclusions yet because there&#039;s a lot of space between &#039;yes&#039; and &#039;no&#039;. What if they so &#039;no&#039; to this but &#039;yes&#039; to this?&amp;quot; It could present an unforeseen and workable solution. It remains to be s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This time around, Famitsu simply asked its readers to vote their favorite game of all time, without any restriction of release date, genre, or platform. In addition to the readers, the magazine&#039;s own editorial staff, and a sizable panel of celebrities and game developers were asked to vote. Of course, everyone&#039;s votes counted the s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you were in the middle of a match on PC and I flipped that [he gestures at my laptop] closed while you&#039;re in the middle of a match and you load it up on your phone, you would be right back in the match where you were. That is a must for us on any platform. If we have to start segmenting our audience to say &#039;folks on this platform can only play folks on that platform&#039;, or &#039;any progress you make on that platform can&#039;t be there&#039;, then man, that&#039;s a bad situati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While it isn&#039;t the most well-known MMO property - that&#039;s still reserved for giants like World of Warcraft and Final Fantasy XIV - SoulWorker has been making a name for itself over the years as a quality anime MMO experience that offers several different selling points that help differentiate it from the rest. It&#039;s been a popular game in its own right, too, with consistent updates and an active, passionate community supporting&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>SusieAbrams7429</name></author>
	</entry>
	<entry>
		<id>https://bioremediate.net/index.php?title=User:SusieAbrams7429&amp;diff=2629</id>
		<title>User:SusieAbrams7429</title>
		<link rel="alternate" type="text/html" href="https://bioremediate.net/index.php?title=User:SusieAbrams7429&amp;diff=2629"/>
		<updated>2026-03-03T17:17:08Z</updated>

		<summary type="html">&lt;p&gt;SusieAbrams7429: Created page with &amp;quot;My name is Kala Mullah. I life in Lynchburg (United States).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my homepage; [https://achmavisb.com/ Arena Of Valor Meta]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Kala Mullah. I life in Lynchburg (United States).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my homepage; [https://achmavisb.com/ Arena Of Valor Meta]&lt;/div&gt;</summary>
		<author><name>SusieAbrams7429</name></author>
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