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	<updated>2026-04-25T11:35:38Z</updated>
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		<id>https://bioremediate.net/index.php?title=Capcom_May_Remake_Another_Game_After_Resident_Evil_3_But_What_Will_It_Be&amp;diff=3794</id>
		<title>Capcom May Remake Another Game After Resident Evil 3 But What Will It Be</title>
		<link rel="alternate" type="text/html" href="https://bioremediate.net/index.php?title=Capcom_May_Remake_Another_Game_After_Resident_Evil_3_But_What_Will_It_Be&amp;diff=3794"/>
		<updated>2026-03-03T19:04:01Z</updated>

		<summary type="html">&lt;p&gt;KishaMagee80: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;To put it into context, Resident Evil and Resident Evil 2&#039;s horror elements were derived from the claustrophobic environments that players find themselves in. However, in Resident Evil 3 , horror comes from the fast-paced battles with Nemesis, making every encounter with the monster a near-death experience. This is why most of the action-heavy gameplay of the remake is seen with every Nemesis encounter, which makes sense due to the fact that Nemesis is much smarter and more menacing than Mr. X and the original Tyr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, Resident Evil 3 lacks build-up and most of the time it feels like the game expects that its already players know Resident Evil 3&#039;s story and characters from the original game. Moreover, every encounter with Nemesis is scripted , which takes away the element of surprise similar to Resident Evil 2&#039;s Mr. X, and while Nemesis is definitely more terrifying than the original, his appearances are mostly predicta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Capcom has had quite the resurgence lately, coming off huge wins from the success of Devil May Cry 5 and Monster Hunter World, but an even larger contributor to Capcom&#039;s run has come from the Resident Evil series. Both Resident Evil 2 Remake and more recently Resident Evil 3 Remake have seen massive success, showing that the franchise that many fans decided had lost its way was finally making a comeback, even if some are fully satisfied with RE3 . It seems Capcom wishes to keep the ball rolling, as reports have begun popping up that Resident Evil 4 is on deck for the next overh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Resident Evil 4 , though featuring plenty of familiar cramped spaces that the franchise was known for, was the first game to truly blow the world out into a more vast, open-air world. The game still remained true to the core of Resident Evil , but Resident Evil 4 was revolutionary not only for the franchise but for games in general. Despite being confined to the series&#039; trademark tank controls, the [https://www.adventuregamesfans.com/ adventure Game walkthrough] was incredibly innovative in perfecting the third-person shooter genre. The over-the-shoulder camera design in Resident Evil 4 greatly succeeded where many other precursor games had experimented and failed in previously. Some of the best third-person shooters released since 2005 have Resident Evil 4 to thank for its incredible aiming technol&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Finally, the concept art (above bottom) also shows some sort of mutated humanoid in a wheel chair wearing a lab coat. In the picture, the humanoid is wearing a lab coat, suggesting he was probably an Umbrella employee that had undergone experiments on himself, possibly. it also shows him pressing buttons on the remote control for his electric wheel chair, suggesting that he has retained some of his former intellige&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the first ten minutes of Resident Evil 3 alone, it is already apparent that the remake is significantly different than the original game. It is obvious that Capcom knows that players are anticipating to see some of the iconic moments from the original game, and in a very gutsy move, decides to cut all of those out, surprising players when things don&#039;t go the way they did in the original. This may be disappointing to some, but reworking the game in its entirety allowed both new and veteran players a fresh and new way to experience the game, and at the same time, providing a better and stronger p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From there, a Resident Evil 4 remake could continue making miniscule changes, but there&#039;s not really much else to tackle ideally. Resident Evil 4 &#039;s experience was already an incredibly well-balanced experience that any changes beyond the aforementioned may work to cheapen a remake in the spirit of the original game. Though Capcom has found success in implementing radical changes as well , it&#039;d be interesting to see how a reimagining could be tackled for Resident Evil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bringing back such a game ahead of its time means Resident Evil 4 &#039;s remake has a lot to live up to. That&#039;s precisely why Capcom has to perform a very delicate balancing act if Capcom intends to truly remake Resident Evil 4 in the flavor of its most recent remakes. A lot of what the original game introduced to the world of games has now become commonplace for third-person shooters, survival horror games, and other genres in general. That being said, there are plenty of quality-of-life updates Resident Evil 4 deserves that a remake could achieve thanks to innovations made in games from the past dec&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s certainly a concern, particularly when such care seems to be going towards the remakes and side projects that the company has in store. After all, Capcom has confirmed that fan feedback for Resident Evil 6 is helping to improve the development of the Resident Evil 2 remake . Although that&#039;s certainly a positive sign for the remake, given the ignominious reception that Resident Evil 6 received, one may wonder why that feedback is not being used for an entirely new ti&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A good example of this is the way Brad Vickers died in Resident Evil 3 remake. In the original game, Brad died in front of Jill Valentine, after he was captured and killed by Nemesis. This scene soon became one of the most iconic and memorable deaths in the Resident Evil franchise, and surprisingly enough, Capcom decided not to include this in the remake. Instead, the 2020 reimagining finally gave Brad his redemption arc , allowing him to sacrifice his life to save Jill. Sure it&#039;s disappointing that Brad was killed by zombies instead of Nemesis, but the change made for a better story, making Brad&#039;s death more meaningful as compared to the original g&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KishaMagee80</name></author>
	</entry>
	<entry>
		<id>https://bioremediate.net/index.php?title=User:KishaMagee80&amp;diff=3793</id>
		<title>User:KishaMagee80</title>
		<link rel="alternate" type="text/html" href="https://bioremediate.net/index.php?title=User:KishaMagee80&amp;diff=3793"/>
		<updated>2026-03-03T19:03:54Z</updated>

		<summary type="html">&lt;p&gt;KishaMagee80: Created page with &amp;quot;I&amp;#039;m Catherine and I live in Kirktown. &amp;lt;br&amp;gt;I&amp;#039;m interested in Design and Technology, Amateur astronomy and Hindi art. I like to travel and watching Bones.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my webpage: [https://www.adventuregamesfans.com/ adventure Game walkthrough]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m Catherine and I live in Kirktown. &amp;lt;br&amp;gt;I&#039;m interested in Design and Technology, Amateur astronomy and Hindi art. I like to travel and watching Bones.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my webpage: [https://www.adventuregamesfans.com/ adventure Game walkthrough]&lt;/div&gt;</summary>
		<author><name>KishaMagee80</name></author>
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