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	<id>https://bioremediate.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=EdgarLearmonth</id>
	<title>The Bioremediation Network - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bioremediate.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=EdgarLearmonth"/>
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	<updated>2026-04-22T14:34:51Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bioremediate.net/index.php?title=The_Games_Industry_Can_t_Grow_While_The_Hangover_Of_Auteurism_Lingers&amp;diff=1424</id>
		<title>The Games Industry Can t Grow While The Hangover Of Auteurism Lingers</title>
		<link rel="alternate" type="text/html" href="https://bioremediate.net/index.php?title=The_Games_Industry_Can_t_Grow_While_The_Hangover_Of_Auteurism_Lingers&amp;diff=1424"/>
		<updated>2026-03-03T15:36:51Z</updated>

		<summary type="html">&lt;p&gt;EdgarLearmonth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Many players have become used to minimaps in their [https://hanhsi.com/ FPS Games Missions], and it&#039;s certainly refreshing to see that Don&#039;t Starve Together doesn&#039;t rely on this aspect of the HUD to guide players. This makes exploration feel more organic and mysterious, with most players having no idea what awaits them in the unexplored sections of the map unless they decide to check the map every step of the way. However, there are some people used to most modern games who wouldn&#039;t mind a minimap to make exploration a bit more intuitive for t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, if the player decides to use Willow, they will have to pay careful attention to Willow&#039;s &amp;quot;sanity.&amp;quot; When her &amp;quot;sanity&amp;quot; gets low, she starts making random fires, and these fires can damage the built structures that the player made. To prevent this, players should construct an ice fligomatic, which will put them &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Other changes include increases to the max speed of boats, the rates at which various paddles accelerate a boat, the turning speed of boats, and the performance of worlds that have many boats on them. Most of these changes are quality-of-life improvements for seafaring survivors and are much-appreciated additions by the commun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most important to the new biome is the fact that the new type of tree (Knobbly Trees) serves as a source of food for players who prefer to be ocean-bound. This allows players the possibility of staying at sea for extended periods of time without fear of starvation (a fridge on a boat is a viable option as well, but boats do tend to sink and lose their contents permanent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The only problem is that Wolfgang&#039;s hunger quickly decreases. If it gets low enough, he will transform into his &amp;quot;Wimpy Mode,&amp;quot; which is much weaker than his regular and Mighty modes. Also, Wolfgang freezes for a bit when he transforms, which makes him vulnerable to attacks. Even for new players, however, it should not be too big of a problem since his strength can get the player plenty of nutrie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For example, Runic Turf would go from blue to gray during the first two phases, and the cracks begin to glow red during the Nightmare Phase. Likewise, ambient noises grow progressively louder from phase to phase, reaching a crescendo during the Nightmare Phase, before growing softer again during the Dawn Ph&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the main reasons players would want to explore ruins in the first place is to mine Ancient Statues for Nightmare Fuel. They&#039;ll need this to craft several magical items within the game, like the Thulecite Medallion mentioned earl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some tougher enemies can also be tackled when approached methodically. For example, players can lure more powerful enemies like Bishops and Terrorbeaks away from a hoard, and take them down in a one-on-one fight. But, never go toe-to-toe with more than one of either enemy at the same t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is why it is advisable for players to hammer down any spotted Splumonkey Pods beforehand. Doing this would prevent them from spawning any Splumonkeys, which in turn would prevent those Splumonkeys from turning into Shadow Splumonkeys during the Nightmare Ph&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As this mod essentially unlocks an entire third dimension, the author has experimented with great results to give players the ability to jump as well, meaning that they can now hop over small objects while moving. Furthermore, there are even 8 new crafting recipes featuring brand-new objects in the Structures &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another way players can raise their chances of surviving the Nightmare Cycle is by equipping the Bush Hat or Snurtle Shell. Both items can be used to hide from shadow creatures during the Nightmare Phase of the Nightmare Cycle, making them a solid last resort item for players caught inside a ruin or c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another aspect of the game that is still considered particularly challenging today is the exploration of caves and ruins. This is mainly due to the dreaded Nightmare Cycle, a state of magical flux that finds players trying to survive waves of shadow creatures. As overwhelming as surviving one of these might seem at first, it is possible to beat the odds with the right tools and strat&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The only thing players need to be really wary of when using Wigfrid is her limited diet. She only eats meat, which means players may have a difficult time trying to get her food. This is not helped by the fact that her hunger and &amp;quot;sanity&amp;quot; are lower than other characters. Players will have to constantly be risking themselves for food while using her, but her strength makes up for t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Not only has this great game received official updates and DLC, but Don&#039;t Starve Together has also been given mod support, and players can introduce new elements themselves for untold quantities of helpful devices and other kinds of novel additions to the already awesome gameplay. The best mods for Don&#039;t Starve Together do a great job of adding a ton of replay value to the title while taking care of any nitpicks players may have with the overall experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Here is where this mod can help out quite a bit, with this particular tweak allowing players to customize the size of a stack simply by using their mouse wheel for the same. While this mod&#039;s functionality may not seem all that impressive, veterans love the brilliant simplicity of this mod in Don&#039;t Star&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>EdgarLearmonth</name></author>
	</entry>
	<entry>
		<id>https://bioremediate.net/index.php?title=User:EdgarLearmonth&amp;diff=1421</id>
		<title>User:EdgarLearmonth</title>
		<link rel="alternate" type="text/html" href="https://bioremediate.net/index.php?title=User:EdgarLearmonth&amp;diff=1421"/>
		<updated>2026-03-03T15:36:46Z</updated>

		<summary type="html">&lt;p&gt;EdgarLearmonth: Created page with &amp;quot;Name: Greg Newbery&amp;lt;br&amp;gt;Age: 31 years old&amp;lt;br&amp;gt;Country: Netherlands&amp;lt;br&amp;gt;Town: Valkenswaard &amp;lt;br&amp;gt;Post code: 5554 Rb&amp;lt;br&amp;gt;Street: Kardinaal De Jongstraat 18&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Review my web-site - [https://hanhsi.com/ FPS Games Missions]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name: Greg Newbery&amp;lt;br&amp;gt;Age: 31 years old&amp;lt;br&amp;gt;Country: Netherlands&amp;lt;br&amp;gt;Town: Valkenswaard &amp;lt;br&amp;gt;Post code: 5554 Rb&amp;lt;br&amp;gt;Street: Kardinaal De Jongstraat 18&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Review my web-site - [https://hanhsi.com/ FPS Games Missions]&lt;/div&gt;</summary>
		<author><name>EdgarLearmonth</name></author>
	</entry>
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