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	<updated>2026-04-15T22:06:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bioremediate.net/index.php?title=Death_Stranding_2:_Things_The_Sequel_Needs_To_Improve&amp;diff=823</id>
		<title>Death Stranding 2: Things The Sequel Needs To Improve</title>
		<link rel="alternate" type="text/html" href="https://bioremediate.net/index.php?title=Death_Stranding_2:_Things_The_Sequel_Needs_To_Improve&amp;diff=823"/>
		<updated>2026-03-03T14:30:38Z</updated>

		<summary type="html">&lt;p&gt;BeulahSlone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Death Stranding &#039;s vehicles are very clunky and handle very poorly even on straight, even terrain. The vehicles need to be revamped at the least if not removed entirely. Despite often being the best choice for transporting packages, driving vehicles is a chore especially when there are far more interesting and innovative methods of travel. The slingshot, zipline, and robot sled are unique methods of transportation design and are often faster and more fun to use than vehicles. These types of movement should be more encouraged in a Death Stranding sequel. Creating differed, uneven terrain would lend well to this and would cause players to lean more heavily into Death Stranding &#039;s multiplayer social features as players explore and create new transportation netwo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;No one expected Higgs to survive the events of Death Stranding , considering he was the ultimate villain of the game. Higgs is as bad as they come, and isn’t afraid to torture people, or destroy entire cities to further his goal. It’s what makes him a vicious antagonist, and somewhat of a charmer thanks to Troy Ba&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**Death Stranding 2 ** has possibly been leaked by Norman Reedus, prompting much speculation about what a sequel could look like, but not everything from the original Death Stranding should return for the sequel. Death Stranding was well-reviewed at release, with critics singling out praise for its many unique mechanics and strange premises, as befitting a Hideo Kojima game. However, the game had its flaws that the sequel should address. Death Stranding 2 needs to be a more concise package containing all the aspects players loved while removing those that weren&#039;t as well recei&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The facial animation in The Last of Us Part 2 is heartbreakingly beautiful. The grief and rage felt by Ellie propels the player forward in a mutual quest for revenge against those that killed Joel . Each character has such care in their expressions, whether they are saying something or otherw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fighting humans also doesn&#039;t fit in much with the themes of Death Stranding , which leans very much into actively encouraging kindness and cooperation. Fighting human enemies not only tests one&#039;s patience on this front but is antithetical to this theme. The otherworldly and often terrifying BTs of Death Stranding are a much more nuanced enemy that should be focused on in Death Stranding 2 , while human enemies should be removed altogether or at least reserved for high-profile bos&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Choices are important in Fallout: New Vegas , and there are many different factions that players can side with or start wars with. These can have the experience become harder, as players may be hunted across the Mojave wasteland, and may mercy save them if a deathclaw finds them undeveloped and underpowe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Aloy must journey to the Forbidden West, a land full of mystique, beauty, and threat to find out just how to save the dying lands of her home. In Horizon: Forbidden West , the game takes what was loved about the first title, and pushes it beyond. Not only are the graphics far superior and smoother , but the facial animations range from emotional to outright beautifully charm&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a challenging and fun fighting game , it was a surprise to many just how well Injustice 2 did its facial animations. The game feels like a movie for the story mode of Injustice 2 . Seeing these iconic DC Comics superheroes and supervillains feels like a live-action movie considering just how grand and realistic the facial animations &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As players return to Hyrule in The Legend of Zelda: Breath of the Wild , they are met with a ravished land, desolated by monsters, and a failed final battle. Breath of the Wild doesn’t present players with a straightforward venture because the lands are theirs to explore to the fullest degree . However, some areas are much harder than others, and the player will need to focus on their armor and weap&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s no secret that facial animations are important for telling a personal story. It’s hard to get a deep story across when characters look and feel like robots. Facial animations are important to help players understand the all-too-human emotion some characters feel, and how they move. Luckily, there are plenty of great games with the best facial animati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hideo Kojima, creator of cinematic games like Death Stranding and the Metal Gear series, among other titles, is often described as an auteur of video games, because of his enigmatic style and the artistic vision he brings to creating playable worlds. Judging from the leaks surrounding his latest project, Kojima might also be described as an auteur of hype, for the masterful way he has built interest around and enthusiasm for his games without actually confirming anything. This is clear from his handling of the Reedus &amp;quot;leaks,&amp;quot; which may not even have been leaks so much as carefully scripted reveals orchestrated by Kojima hims&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Considering that Lockne is now one with her sister, and their goals align, it would be great to see the character continue her journey in [https://Fileprohost.com Death Stranding 2 story guide] Stranding 2 and to further develop great technology for Sam to use as he ventures in his most dangerous mission&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>BeulahSlone</name></author>
	</entry>
	<entry>
		<id>https://bioremediate.net/index.php?title=User:BeulahSlone&amp;diff=821</id>
		<title>User:BeulahSlone</title>
		<link rel="alternate" type="text/html" href="https://bioremediate.net/index.php?title=User:BeulahSlone&amp;diff=821"/>
		<updated>2026-03-03T14:30:34Z</updated>

		<summary type="html">&lt;p&gt;BeulahSlone: Created page with &amp;quot;I am Arianne from Warszawa. I am learning to play the Lap Steel Guitar. Other hobbies are Home automation.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web site :: [https://Fileprohost.com Death Stranding 2 story guide]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am Arianne from Warszawa. I am learning to play the Lap Steel Guitar. Other hobbies are Home automation.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web site :: [https://Fileprohost.com Death Stranding 2 story guide]&lt;/div&gt;</summary>
		<author><name>BeulahSlone</name></author>
	</entry>
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